Computer Science eXtended Reality

Degrees and Certificates

Courses

CSXR105M: XR for Communication & Collaboration

Theory Hours 3 Lab Hours 0 Credits 3

This course explores the use of Extended Reality (XR) technologies to enhance communication, collaboration, and teamwork in professional environments. Students gain practical experience using XR platforms to conduct meetings, presentations, and group interactions in immersive spaces. Emphasis is placed on accessibility, user experience, and the evaluation of XR’s effectiveness as a collaboration tool in business and education.

CSXR209M: Designing Accessible XR Experiences

Theory Hours 3 Lab Hours 0 Credits 3

This course prepares students to design and evaluate Extended Reality (XR) environments through the lens of accessibility and universal design. Students will learn to identify and address barriers faced by users with sensory, mobility, or cognitive disabilities in immersive applications. Topics include ADA and WCAG compliance, inclusive interface design, and usability testing within XR platforms. The course culminates in an accessibility audit and inclusive prototype demonstrating best practices for equitable digital experience design.

 

CSXR211M: XR Content Creation with No-Code Tools

Theory Hours 3 Lab Hours 0 Credits 3

This course teaches students to design and publish immersive Extended Reality (XR) content using no-code development platforms. Students will learn to build 3D scenes, add interactivity, and deploy experiences that support business communication, training, or visualization goals. Emphasis is placed on accessibility, design thinking, and platform comparison. By the end of the course, students will have created a complete no-code XR project showcasing practical, professional applications of immersive media.

CSXR212M: XR & Workforce Integration

Theory Hours 3 Lab Hours 0 Credits 3

This course explores how Extended Reality (XR) technologies are integrated into workforce systems and business operations. Students analyze case studies across industries to identify opportunities, challenges, and return-on-investment (ROI) considerations associated with immersive tools. Topics include project planning, XR adoption strategies, workflow transformation, and user training. Through consulting-style projects, students will design implementation strategies that align XR technologies with productivity, collaboration, and organizational goals.

CSXR215M: Ethics & Privacy in XR

Theory Hours 3 Lab Hours 0 Credits 3

This course examines ethical, legal, and societal issues surrounding the development and deployment of Extended Reality (XR) systems. Students will explore privacy, surveillance, data ownership, identity, and representation in immersive technologies. Case studies and debates will guide analysis of emerging regulations and corporate policies related to XR. Emphasis is placed on designing ethical frameworks and recommendations that promote responsible innovation and protect user rights within immersive environments.